
Virtual reality (VR) can offer many benefits for designers. In the field of landscape architecture, the technology is primarily being used as a tool for design review in the late stages of the design process, yet many of the benefits that make VR valuable in the later stages of the design process suggest that VR may be equally valuable when used in earlier stages such as analysis and concept development. This research examined incorporating VR into the design phases of analysis and concept development, and integrated its use with traditional landscape architecture methods to measure its impacts on a largescale master planning project. This research explores the advantages and limitations of VR and suggests a positive outlook for VR as a design tool.
Autor / Author: | Hill, Drew; George, Benjamin H.; Johnson, Todd |
Institution / Institution: | Utah State University, Utah/USA; Utah State University, Utah/USA; Utah State University, Utah/USA |
Seitenzahl / Pages: | 9 |
Sprache / Language: | Englisch |
Veröffentlichung / Publication: | JoDLA − Journal of Digital Landscape Architecture, 4-2019 |
Tagung / Conference: | Digital Landscape Architecture 2019 – Landscape: Informed by Science, Shaped by Design |
Veranstaltungsort, -datum / Venue, Date: | Anhalt University, Dessau, Germany 22-05-19 - 25-05-19 |
Schlüsselwörter (de): | |
Keywords (en): | Virtual reality, design process, immersive design |
Paper review type: | Full Paper Review |
DOI: | doi:10.14627/537663029 |
Diese Website nutzt Cookies, um ihre Dienste anbieten zu können und Zugriffe zu analysieren. Dabei ist uns der Datenschutz sehr wichtig.
Legen Sie hier Ihre Cookie-Einstellungen fest. Sie können Sie jederzeit auf der Seite Cookie-Informationen ändern.