
The study explores the evolution of pedagogical practices in landscape architecture education, particularly in response to the post COVID-19 pandemic. It highlights the shift from traditional to hybrid learning environments integrating constructivist learning approaches, game-based learning, and digital tools. Focusing on a theoretical course, students engaged in collaborative research and interactive activities, such as playing a custom-designed board game on a historical timeline with AI-generated visual aids. The method emphasized active participation, peer interaction, and knowledge construction. By blending digital and physical learning spaces, the study demonstrates how hybrid methods can enhance engagement and adaptability in contemporary architectural pedagogy.
Autor / Author: | Türk, Arzu; Bozkurt, Melih |
Institution / Institution: | Istanbul Technical University, Istanbul/Türkiye; Istanbul Technical University, Istanbul/Türkiye |
Seitenzahl / Pages: | 8 |
Sprache / Language: | Englisch |
Veröffentlichung / Publication: | JoDLA – Journal of Digital Landscape Architecture, 10-2025 |
Tagung / Conference: | Digital Landscape Architecture 2025 – Collaboration |
Veranstaltungsort, -datum / Venue, Date: | Dessau Campus of Anhalt University, Germany 04-06-25 - 07-06-25 |
Schlüsselwörter (de): | |
Keywords (en): | Landscape architecture, education, game-based learning, digital learning environments, AI tools |
Paper review type: | Full Paper Review |
DOI: | doi:10.14627/537754064 |
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