Journal of Digital Landscape Architecture

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Use of Open-Source Software for Landscape Co-Design

A landscape architecture project is separated into various phases. Between the schematic and the preliminary design phase, a landscape architect uses both hand-drawing and digital-drawing, as a ‘teaser’ phase in order to accommodate users’ needs and enable all the necessary modifications leading to the approval of the final design. In this paper we have examined the TuxPaint4yLA software with the express intention of carrying out this ’teaser’ phase. Within the below described participatory context, young landscape architects (yLA), third-year undergraduate students engaged in co-designing and co-deciding on campus transformation through small-scale landscape interventions. The results indicate that the yLA collaborated on landscape proposals and submitted them, exerting a transformative impact in a short period of time while exhibiting no difficulty in the use of the software. TuxPaint4yLA testing proved to be an easy-to-use, time efficient, and strikingly collaborative software tool. It provides a highly effective way for landscape architects to visualize and review their ideas in a realistic and engaging way.

Autor / Author: Polyzou, Evangelia A.; Sechidis, Lazaros
Institution / Institution: International Hellenic University, Thessaloniki/Greece; International Hellenic University, Drama/Greece
Seitenzahl / Pages: 9
Sprache / Language: Englisch
Veröffentlichung / Publication: JoDLA – Journal of Digital Landscape Architecture, 9-2024
Tagung / Conference: Digital Landscape Architecture 2024 – New Trajectories in Computational Urban Landscapes and Ecology
Veranstaltungsort, -datum / Venue, Date: Vienna University of Technology, Austria 05-06-24 - 07-06-24
Schlüsselwörter (de):
Keywords (en): Landscape architecture, co-design, campus, Tux Paint
Paper review type: Full Paper Review
DOI: doi:10.14627/537752012
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